Starting the TEW campaign - questions
Posted: Wed Sep 17, 2025 2:41 pm
I'm starting a new TEW campaign. Second time I'm going to; the first one was about ten years ago, and fizzled out somewhere after the PCs saved Middenheim.
Anyway, new try. Trying fourth edition this time. Starting differently, and I have a question for the public.
The campaign will start with the scenario "Luisa's curse". Originally a French scenario, published some twenty (?) years ago in Casus Belli, but translations can be found on the internet. We start in a small village, where the PCs all live and work. That way they already know each other.
The Kastor Lieberung of the campaign will actually be the brother of one of the PCs - that explains why that PC has a lookalike. The two don't get along, by the way - actually, they hate each other's guts.
Kastor has left the village some years ago to make his fortune in the big city (Altdorf), and has come back for the annual village feast. There he does some bad things and then runs away (see the adventure). This gives the PCs reason to chase him. They'll find his body somewhere by the side of the road, with the letters about the inheritance, and we can continue from there.
However ...
I'm not so fond of the bounty hunter plot in 'Mistaken Identity'. It looks like the PCs have no real agency here; strange things happen around them, people die around them, and finally they are trapped inside a house - but the guy who trapped them will be killed by a deus ex machina, and the PCs can escape at their leisure, without having an idea what has happened.
Is this really interesting? And would we miss a lot if I skipped the whole thing, and instead would have Kastor have a letter where he was to collect money from a Purple Hand supporter in Bögenhafen? By the time the PCs get there, thinking that they can get rich easily, they would find that the supporter has been killed, or something like that. Still mysterious, but a loose end that could perhaps be linked more easily to the Purple Hand thread later in the campaign.
Anyway, new try. Trying fourth edition this time. Starting differently, and I have a question for the public.
The campaign will start with the scenario "Luisa's curse". Originally a French scenario, published some twenty (?) years ago in Casus Belli, but translations can be found on the internet. We start in a small village, where the PCs all live and work. That way they already know each other.
The Kastor Lieberung of the campaign will actually be the brother of one of the PCs - that explains why that PC has a lookalike. The two don't get along, by the way - actually, they hate each other's guts.
Kastor has left the village some years ago to make his fortune in the big city (Altdorf), and has come back for the annual village feast. There he does some bad things and then runs away (see the adventure). This gives the PCs reason to chase him. They'll find his body somewhere by the side of the road, with the letters about the inheritance, and we can continue from there.
However ...
I'm not so fond of the bounty hunter plot in 'Mistaken Identity'. It looks like the PCs have no real agency here; strange things happen around them, people die around them, and finally they are trapped inside a house - but the guy who trapped them will be killed by a deus ex machina, and the PCs can escape at their leisure, without having an idea what has happened.
Is this really interesting? And would we miss a lot if I skipped the whole thing, and instead would have Kastor have a letter where he was to collect money from a Purple Hand supporter in Bögenhafen? By the time the PCs get there, thinking that they can get rich easily, they would find that the supporter has been killed, or something like that. Still mysterious, but a loose end that could perhaps be linked more easily to the Purple Hand thread later in the campaign.