WFRP version 2 house rules
Posted: Tue Jun 16, 2020 4:05 am
Hi - I haven't played WFRP for many years now but I did buy version 4 for old-time's sake. I liked many things but ultimately decided it wasn't for me (but I did enjoy my purchase and I think the tone is spot on). What it did do is inspire me to dust off an old project and finish it. This project was to incorporate a whole bunch of rpgs that I think are great into a set of personal house rules for WFRP version 2, including burning wheel / torchbearer, rune quest, WFRP various versions, dark heresy, and harnmaster. My plan is convert an old WFRP v1 campaign that never got finished and re-ignite it and test the rules.
I'm sharing what I typed up below. They are drafts. They may have typos etc and the formatting is good enough for me to print and playtest if and when my campaign gets restarted. I'm sharing in case anyone wants to use them to play their own games..... and because I do love WFRP ...
Link to file
https://www.dropbox.com/sh/qg0ajjy3sve0 ... taJHa?dl=0
I'm sharing what I typed up below. They are drafts. They may have typos etc and the formatting is good enough for me to print and playtest if and when my campaign gets restarted. I'm sharing in case anyone wants to use them to play their own games..... and because I do love WFRP ...
Link to file
https://www.dropbox.com/sh/qg0ajjy3sve0 ... taJHa?dl=0