What Enemy Within material to purchase after the Enemy
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If i have bought all of the fourth edition Enemy Within Campaign (Volumes 1 through 5 and Companions) what other fourth edition products are there that tie into the Enemy Within Campaign that i could buy next? (I'm happy for people to answer that as a general question, as it is stated, for everyone's benefit, though for myself the more closely (and officially) something ties into the Enemy Within Campaign the better, and i'm less interested in fourth edition rules. Do let me know how, and how much something ties into the Enemy Within Campaign.)
I would massively recommend the city sourcebooks Middenheim City if the White Wolf and Altdorf Crown of the Empire, both of which feature significantly in the campaign. (And they’re both excellent!)
Currently on sale at DriveThruRPG if you want digital-only.
Currently on sale at DriveThruRPG if you want digital-only.
WFRP reviews at https://illmetbymorrslieb.wordpress.com
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I second Zekiel there. Both of those books are fantastically useful for running TEW. Without going into spoilers, the Middenheim book is pretty much a must have for Power Behind the Throne.
Once you have those, and your gaming budget allows, pick up Up in Arms and Winds of Magic. Neither really tie directly into the campaign, but they GREATLY expand player options for military characters and College wizards.
Also, check out Zekiel's blog. He's got some good stuff in there.
Once you have those, and your gaming budget allows, pick up Up in Arms and Winds of Magic. Neither really tie directly into the campaign, but they GREATLY expand player options for military characters and College wizards.
Also, check out Zekiel's blog. He's got some good stuff in there.
You can only run TEW so many times either as a GM or as a player. Therefore, I think city books (Altdorf, Middenheim, or even Salzemund) would be a great pick. Even from other editions, 1e's Marienburg, or 2e's Spires of Nuln could be a good purchase. Something like 2e's Knights of the Grail (?? The Bretonnian book) might be a good stepping stone to take your players out of the Empire.
Anything that is going to help spark your imagination and help provide fertile soil for new adventure seeds is going to be what you should buy next.
Anything that is going to help spark your imagination and help provide fertile soil for new adventure seeds is going to be what you should buy next.
I hold the glaive of Law against the Earth.
You can only run TEW so many times either as a GM or as a player. Therefore, I think city books (Altdorf, Middenheim, or even Salzemund) would be a great pick. Even from other editions, 1e's Marienburg, or 2e's Spires of Nuln could be a good purchase. Something like 2e's Knights of the Grail (?? The Bretonnian book) might be a good stepping stone to take your players out of the Empire.
Anything that is going to help spark your imagination and help provide fertile soil for new adventure seeds is going to be what you should buy next.
Anything that is going to help spark your imagination and help provide fertile soil for new adventure seeds is going to be what you should buy next.
I hold the glaive of Law against the Earth.