Resources for adding Steampunk elements?

The enemy lurks in shadows
Post Reply
Dr. Vril
Posts: 5
Joined: Fri Nov 26, 2021 2:46 pm

Hi I’m returning to Warhammer FRP—I last ran a campaign in 1990 (!). I’m looking to add some steampunk/industrial era technology to the Enemy Within Campaign before I run it—nothing too ambitious, I’m thinking Airships and Trains really. Yes I can cobble something together but I’m wondering if this has already been done, anywhere, so looking for suggestions. :D
yoroba
Posts: 108
Joined: Thu May 14, 2020 11:25 am

I would be very interested in this as well *hoping someone has some material on this*.
User avatar
Hyarion
Posts: 260
Joined: Mon Jan 07, 2019 11:56 am

I believe the suggestion was to look at Main Gauche from the Zweihander system. However, I cannot vouch for that since I have not read it.
I hold the glaive of Law against the Earth.
sx dwarf
Posts: 50
Joined: Wed Mar 13, 2019 11:36 pm

The last two volumes of TEW are heavy on the steampunk elements.
User avatar
Karanthir
Posts: 178
Joined: Tue Jan 08, 2019 3:30 am
Location: Naggaroth

Main Gauche has suggestions for "Fantastic Machines", but no rules as such - you have to collaborate with the GM to create them using the Crafting rules. And the assumption is that they work on Zweihander's equivalent of warpstone, so not sure how useful that would be for converting to WFRP anyway.
Jack Ketch
Posts: 8
Joined: Tue Jul 14, 2020 7:05 am
Location: Carcosa

Without delving into spoilers, The Horned Rat and The Horned Rat Companion have all kinds of goodies waiting to be re-skinned.
Post Reply