Search found 56 matches

by mormegil
Mon Mar 04, 2019 2:19 am
Forum: 4th Edition
Topic: If looks could kill
Replies: 18
Views: 9479

Re: If looks could kill

With outnumbering rules and using dodge to defend, I cannot see how this monster can pile up in advantage. It defends itself from attacks with its agility only.
by mormegil
Sun Mar 03, 2019 1:28 am
Forum: 4th Edition
Topic: If looks could kill
Replies: 18
Views: 9479

Re: If looks could kill

Clever use of fortune and resolve can strip any creature of advantage.
by mormegil
Tue Feb 26, 2019 7:10 am
Forum: 4th Edition
Topic: Rough Nights & Hard Days
Replies: 21
Views: 12665

Re: Rough Nights & Hard Days

I expect next month to come in pdf.
by mormegil
Tue Feb 19, 2019 5:59 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

that's not how 4th solved whiffing with opposed rolls. they solved whiffing by removing the ability to apply multiple layers of failure to an attack and forcing it into a single opposed roll for each attack. instead of an attack being successfull if it hits AND if it isn't parried AND if it isn't d...
by mormegil
Tue Feb 19, 2019 3:06 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

When you make many rolls (as you do in combat) Opposed Tests work fine, and this is also why WFRP4 has solved the whiffiness of WFRP2- that's not how 4th solved whiffing with opposed rolls. they solved whiffing by removing the ability to apply multiple layers of failure to an attack and forcing it ...
by mormegil
Mon Feb 18, 2019 2:26 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

How many out of combat opposed rolls are needed as per your experience Cap? I mean in which situations you would use opposed rolls?
by mormegil
Tue Feb 12, 2019 3:52 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

OK, now I got what you mean about the +20. From my experience with WFRP, players always asked me about any modifier for the roll. This was the case in all editions due to the easy, hard, etc. of the surrounding circumstances. To make the treatment of advantage more universal you can make it work lik...
by mormegil
Mon Feb 11, 2019 2:13 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

The unopposed +20%, from what I read, applies only in combat. I do not see the use of it in skills. In skills, DM may change the percentage due to circumstances.
by mormegil
Mon Feb 04, 2019 6:52 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 119
Views: 60956

Re: WFRP 4 analysis

Concering MPs, you could just count them in a similar way as Wounds, ex 2xIntB+WPB
by mormegil
Wed Jan 30, 2019 5:24 am
Forum: 4th Edition
Topic: Errata
Replies: 11
Views: 5942

Errata

is out :D
by mormegil
Sun Jan 27, 2019 3:45 am
Forum: 4th Edition
Topic: Rough Nights & Hard Days
Replies: 21
Views: 12665

Re: Rough Nights & Hard Days

Just noticed that miniature market moved this title for June, which kind of makes more sense.
by mormegil
Wed Jan 23, 2019 10:51 am
Forum: 1st Edition
Topic: The Enemy Within: a Companion
Replies: 25
Views: 15233

Re: The Enemy Within: a Companion

Thank you a lot for your effort. As mentioned above, I would be very interested to see your thoughts for the Director's Cut version. Definitely your job is outstanding!
by mormegil
Tue Jan 15, 2019 7:47 am
Forum: 4th Edition
Topic: Starter set
Replies: 8
Views: 5783

Re: Starter set

As per Andy Law, we expect two maps, one for the province and one for the city.
by mormegil
Sun Jan 13, 2019 2:30 am
Forum: 4th Edition
Topic: Street Fighting
Replies: 4
Views: 3162

Re: Street Fighting

I guess we should wait the errata for this, though I feel it will be changed to Dirty Fighting.
by mormegil
Wed Jan 09, 2019 12:52 pm
Forum: 2nd Edition
Topic: Thousand Thrones
Replies: 47
Views: 28871

Re: Thousand Thrones

My personal issue with TTT is that the players are not much involved in the story and their actions affect very little. It has great atmosphere, interesting story, but it need much DM fiat to keep the party going.