Search found 344 matches

by Totsuzenheni Yukimi
Mon Apr 01, 2019 7:32 am
Forum: Den of Tzeentch
Topic: Strike-to-Stun is offline
Replies: 15
Views: 28748

Re: Strike-to-Stun is offline

RIP STS.
by Totsuzenheni Yukimi
Mon Feb 18, 2019 5:34 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159313

Re: WFRP 4 analysis

I appreciate all your responses on the topic of putting percentile di(c)e together with opposed rolls and i see what you all mean about the opposing roll becoming a random modifier for the protagonist's roll, and a random modifier that appears to have lost some of it's meaning in gaming and simulati...
by Totsuzenheni Yukimi
Sun Feb 17, 2019 7:38 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159313

Re: WFRP 4 analysis

I don't think opposed rolls are bad. but opposed rolls with a percentile di(c)e is a recipe for trouble [ ... ] I'm curious to know what it is that you ( all ) think is a recipe for trouble about putting percentile di(c)e together with opposed rolls. I'm developing a system that does just that and,...
by Totsuzenheni Yukimi
Thu Feb 14, 2019 5:49 am
Forum: Sigmar’s Tavern
Topic: Marienburg miniatures kickstarter.
Replies: 0
Views: 6351

Marienburg miniatures kickstarter.

For those of you who like to use miniatures in your game:

https://www.kickstarter.com/projects/84 ... Yl20zMhj1w
by Totsuzenheni Yukimi
Tue Feb 12, 2019 4:53 am
Forum: Sigmar’s Tavern
Topic: Looking for an encounter idea
Replies: 8
Views: 11943

Re: Looking for an encounter idea

There was a 'Sandman' ( Neil Gaiman ) story in which someone was caught up in the dream of a city, that is to say that a city as an entity was dreaming and someone was caught up in it.
by Totsuzenheni Yukimi
Sat Feb 09, 2019 6:12 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159313

Re: WFRP 4 analysis

Could Advantage become a group mechanic rather than an individual character mechanic? The increment of Advantage gained would need to be lowered, or something similar done to tone down the speed of increase. I would suggest trying increments of 1 to start with. As a bonus i think it could work very ...
by Totsuzenheni Yukimi
Wed Jan 30, 2019 11:52 am
Forum: Sigmar’s Tavern
Topic: TEW - From a PC's perspective.
Replies: 4
Views: 7701

Re: TEW - From a PC's perspective.

Someone needs to make a 'why you went adventuring' table. It's the proper way to resolve these things.
by Totsuzenheni Yukimi
Sat Jan 26, 2019 9:27 am
Forum: Sigmar’s Tavern
Topic: The Words of the Law
Replies: 28
Views: 35141

Re: The Words of the Law

Canonically Solkan still exists and is worshipped in Tilea and to a lesser extent Marienburg. Whether he was ever worshipped in the Empire is a good question as 2e onwards Sigmar seems to have stolen his shtick as God of asshole witch hunters. That could be an interesting in-game bit of politics. W...
by Totsuzenheni Yukimi
Fri Jan 25, 2019 9:50 am
Forum: Sigmar’s Tavern
Topic: The Words of the Law
Replies: 28
Views: 35141

Re: The Words of the Law

Interesting. And I guess there are reasons that I have never encountered the Law gods before anywhere. They don't seem to fit thematically in the Warhammer universe very well. They do and they don't, depending on which version of the Warhammer universe you are referring to. The most likely reason y...
by Totsuzenheni Yukimi
Fri Jan 25, 2019 8:14 am
Forum: Sigmar’s Tavern
Topic: The Words of the Law
Replies: 28
Views: 35141

Re: The Words of the Law

What's the difference between in current gods and the law gods? Verena seems to be the God of Laws, Justice and wisdom, and the other gods each represent something "good". 'Law' in WFRP 1st edition was an opposite to 'Chaos'. In the same way that the gods of Chaos are for disorder and cha...
by Totsuzenheni Yukimi
Sat Jan 19, 2019 7:20 am
Forum: 4th Edition
Topic: Stunning and Knockout
Replies: 10
Views: 14854

Re: Stunning and Knockout

As the article that CapnZapp links to above illustrates, and from what i've heard and read on the subject, if you're aiming to be realistic then deliberately 'knocking someone out' takes quite a lot of skill, and even then has somewhat random consequences. If the 'knockout' lasts for more than a few...
by Totsuzenheni Yukimi
Thu Jan 17, 2019 7:50 am
Forum: 2nd Edition
Topic: Call of Cthulhu rpg adventure 'Amongst the Ancient Trees' using WFRP 2e
Replies: 10
Views: 15284

Re: Call of Cthulhu rpg adventure 'Amongst the Ancient Trees' using WFRP 2e

I don't know if they are ever mentioned in WFRP second edition books, but you could use the Slann from WFRP first edition.
by Totsuzenheni Yukimi
Tue Jan 15, 2019 1:39 pm
Forum: Den of Tzeentch
Topic: Feedback
Replies: 48
Views: 84400

Re: Feedback

The 'new post(s)' icon is useful, so please do keep that. What do you know, removing topic icons removed the new post icon. Can't have that! Now i've noticed the post icons when replying i can't say i'm a fan of them either, given that they are entirely up to the poster and so somewhat arbitary, bu...
by Totsuzenheni Yukimi
Sun Jan 13, 2019 10:51 am
Forum: Den of Tzeentch
Topic: Feedback
Replies: 48
Views: 84400

Re: Feedback

The 'new post(s)' icon is useful, so please do keep that.
by Totsuzenheni Yukimi
Sun Jan 13, 2019 5:27 am
Forum: Den of Tzeentch
Topic: Feedback
Replies: 48
Views: 84400

Re: Feedback

Most of the different symbols, such as 'hot topic' ( i presume ) and 'new posts', are fairly intuitive, but i don't know what the '?' symbol means, so a key to what the different symbols mean would be useful. Alternatively, or additionally, having a text description pop up in response to hovering ov...
by Totsuzenheni Yukimi
Sat Jan 12, 2019 6:08 am
Forum: Den of Tzeentch
Topic: Feedback
Replies: 48
Views: 84400

Re: Feedback

I like the orange. I also like the change of name for two of the subforums to 'Den of Tzeentch' and 'Sigmar's Tavern'.
by Totsuzenheni Yukimi
Fri Jan 11, 2019 10:32 am
Forum: 4th Edition
Topic: Rough Nights & Hard Days
Replies: 21
Views: 29212

Re: Rough Nights & Hard Days

I see the 'Starter Set' has an estimated release date of 'May 2019' on that website ( https://www.miniaturemarket.com/cb72401.html ). I suspect Miniature Market is being cautious with their estimated release date in the case of the 'Starter Set', given the scheduled release of 'First Quarter 2019' g...
by Totsuzenheni Yukimi
Thu Jan 10, 2019 11:03 am
Forum: Sigmar’s Tavern
Topic: Remixed TEW: Rethinking the Tzeentch cults (long)
Replies: 8
Views: 13594

Re: Remixed TEW: Rethinking the Tzeentch cults (long)

0 - Associate. [ ... ] often criminals [ ... ] 1 - Novice. [ ... ] 2 - Initiate. [ ... ] 3 - Acolyte . [ ... ] A local Lodge will usually have an Acolyte as a leader, and perhaps a small “inner circle” of them - in some places, several Lodges may report to a single Acolyte. More often than not, Aco...
by Totsuzenheni Yukimi
Thu Jan 10, 2019 6:35 am
Forum: Sigmar’s Tavern
Topic: Remixed TEW: Rethinking the Tzeentch cults (long)
Replies: 8
Views: 13594

Re: Remixed TEW: Rethinking the Tzeentch cults (long)

Personally i like the overall direction you've taken it. I wonder how the Cubicle 7 version of The Enemy Within Campaign will compare. Another idea I had is that the cult, or individual lodges, will operate various front organisations. [ ... ] there are other groups in the world without direct affil...
by Totsuzenheni Yukimi
Wed Jan 09, 2019 12:10 pm
Forum: Sigmar’s Tavern
Topic: Remixed TEW: Rethinking the Tzeentch cults (long)
Replies: 8
Views: 13594

Re: Remixed TEW: Rethinking the Tzeentch cults (long)

What I like and want to keep about the PH: [ ... ] I also want them to be a truly evil force, although individual members could be deluded rather than wicked in many cases. I'm not sure where you are drawing the line between 'truly evil' and 'deluded'. Someone can be deluded and commit evil acts. S...