Search found 46 matches

by Rat Catcher
Fri Sep 06, 2019 5:10 am
Forum: 4th Edition
Topic: Large Targets and Damage
Replies: 9
Views: 11620

Re: Large Targets and Damage

CapnZapp wrote: Fri Sep 06, 2019 4:54 am Honestly, I would rather give larger creatures more Wounds in that case, and not make damage calculation more complicated.
That's a nice simple house rule.

Thanks
by Rat Catcher
Fri Sep 06, 2019 5:08 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

It isn't a question of using the system to see if I like it. For example, I understand how attacks and damage works, and I understand that bigger targets are easier to damage, simply because they are bigger (at least that's what the rules on pg 161 imply). The question for me now - is whether or not...
by Rat Catcher
Fri Sep 06, 2019 3:20 am
Forum: 4th Edition
Topic: Large Targets and Damage
Replies: 9
Views: 11620

Large Targets and Damage

I don't like the idea that bigger creatures are easier to damage. Do you think the following house rules works or will I experience turbulence further down the line? Any bonuses for hitting large creatures are only applied to the attack roll. When calculating SL for damage, do not include the attack...
by Rat Catcher
Thu Sep 05, 2019 5:12 pm
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

Orin J. wrote: Thu Sep 05, 2019 5:11 pm Yeah, i know...i know.....
Exactly what I was thinking Orin :lol:
by Rat Catcher
Thu Sep 05, 2019 4:49 pm
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

Page 161 Difficulty : Easy Modifier : +40 Example : Shooting an Enormous target (Griffon Size) After a little "Search" in my pdf, I got the answer I was looking for. Easily house ruled but the impression I get from other posters, is that there are a ton of little "quirks" like t...
by Rat Catcher
Thu Sep 05, 2019 3:32 pm
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

If the following true, it is a deal-breaker for sure. "4ed combat suffers from the rule where bigger opponents are easier to damage. Example, +40 for griffin grants you an increased maximum of +4 because damage derives from success levels. This means, since an elephant is big, you gain a bonus ...
by Rat Catcher
Thu Sep 05, 2019 1:26 pm
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

So, for those who have read the link below:

www.cubicle7games.com/wfrp-in-defence-of-defence

Would you say a player has to read it to understand the rules of defence, or are they just commentary? In other words, if I did not read the above link, would the rules for defence work fine?
by Rat Catcher
Thu Sep 05, 2019 10:19 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

(for those you have to look at the FAQ, or else track down discussions on Facebook or Discord to find out what the devs have said on it). I find ambiguity as bad as errata, maybe even worse. If something is plain wrong (errata), you could guess the correct intent. But with vague rules, anyone can b...
by Rat Catcher
Thu Sep 05, 2019 8:57 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

I'm wondering if the errata is actually errata or if it's just personal preference over how a rule should work. For example, some think the magic system is too demanding for a spellcaster. That's not errata, that's just a personal opinion and disliking of the magic system. This doesn't of course, ne...
by Rat Catcher
Thu Sep 05, 2019 6:29 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

CapnZapp wrote: Thu Sep 05, 2019 4:58 am
Rat Catcher wrote: Thu Sep 05, 2019 2:57 am It's not exactly an unmanageable amount by any stretch
Believe me when I say the errata needs many more entries before done...
That doesn't sound encouraging. Can you provide an example?
by Rat Catcher
Thu Sep 05, 2019 2:57 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

mormegil wrote: Thu Sep 05, 2019 2:28 am I feel that they will do it when the current print will finish and they'll go for a second print.
Here's hoping. It's not exactly an unmanageable amount by any stretch, but I admit to having a bit of a bugbear when it concerns errata.
by Rat Catcher
Thu Sep 05, 2019 12:56 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Re: Errata Update

That's disappointing. But surely if they've updated the pdf, the editing is already done?
by Rat Catcher
Wed Sep 04, 2019 4:36 pm
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 43644

Errata Update

I think the pdf has been updated with the latest errata, but does anyone know if the hardcopy has as well, or if not, if it will be?
by Rat Catcher
Fri May 31, 2019 3:45 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 163751

Re: WFRP 4 analysis

I'm pretty much exactly where you are Cap. I've given up on 4E and see it as a bit of a disappointment.

Oh well, here's hoping that the 5ed is better.
by Rat Catcher
Sun May 19, 2019 4:05 am
Forum: 1st Edition
Topic: Hide Skill (and Concealment Rural/Urban)
Replies: 7
Views: 13618

Re: Hide Skill (and Concealment Rural/Urban)

i think it was more intended to imply being aware of not disturbing anything that might make noise or otherwise direct attention to their location, but it's not really compatible with the way the rule is exeucted. I'd just say +5% for moving at half speed or lower for caution, or otherwise having t...
by Rat Catcher
Sun May 19, 2019 3:59 am
Forum: 1st Edition
Topic: Hide Skill (and Concealment Rural/Urban)
Replies: 7
Views: 13618

Re: Hide Skill (and Concealment Rural/Urban)

I think I'm going to house rule that the +5% (pg 48-49) is deducted off the Listen check (pg 70) when a character employs the 'Sneak' skill (pg 71).

Do you think that will work or does it upset something somewhere else?
by Rat Catcher
Sat May 18, 2019 2:26 pm
Forum: 1st Edition
Topic: Hide Skill (and Concealment Rural/Urban)
Replies: 7
Views: 13618

Hide Skill (and Concealment Rural/Urban)

Pages 48-49 Concealment Urban/Rural : " Hide tests should be made with a +20% modifier if the character is keep­ ing still, or a + 5 % modifier if the character is moving cautiously. [/color]." Page 69 Hide " This test shows whether characters can evade discovery by skulking in the sh...
by Rat Catcher
Tue May 07, 2019 3:48 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 163751

Re: WFRP 4 analysis

So not CpnZapp obviously - but I will answer that anyway. I have found it much easier to import the few good things from 4th into 1st than to house rule 4th. But I never had a big problem with the way magic works in 1st edition so keep that in mind. You make a good point. I've always thought that a...
by Rat Catcher
Mon May 06, 2019 3:28 pm
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 163751

Re: WFRP 4 analysis

So what's your current opinion on WFRP4 CapnZapp, is it worth saving with house rules?

I've just bought 1st edition and updated the pdf with the known errata. Still not sure if I'll be GMing 1st or 4th though.

I want to love 4th but I've heard so many negative reviews about it.
by Rat Catcher
Mon May 06, 2019 1:37 am
Forum: 1st Edition
Topic: House Rules
Replies: 5
Views: 11600

Re: House Rules

Wow! That's brilliant.

Thank you very much!