Search found 130 matches

by adambeyoncelowe
Mon Feb 08, 2021 1:14 am
Forum: 4th Edition
Topic: Rules - Shield use
Replies: 19
Views: 30394

Re: Rules - Shield use

Learn Melee (Parry). It's better in the long run. But yes, you get Defensive even if you use your hand weapon. Though, the APs from a shield are not to be sniffed at. Crit negation is literally life or death in this system. (But yes, you need to defend with the shield to get them.) If you can just f...
by adambeyoncelowe
Wed Feb 03, 2021 3:27 am
Forum: 4th Edition
Topic: When does Halflings' Resistance (Chaos) talent apply?
Replies: 3
Views: 5122

Re: When does Halflings' Resistance (Chaos) talent apply?

SigmariteOrWrong wrote: Sun Jan 31, 2021 3:05 am Resist Chaos is about resisting Corruption. The Halfling auto-passes the first test each session with SL equal to TB, then gets a bonus SL on all successful resistance tests afterwards in that session.
Yes, this is it. I think maybe the errata clarifies it?
by adambeyoncelowe
Wed Jan 20, 2021 12:45 am
Forum: 4th Edition
Topic: Reloading
Replies: 11
Views: 12817

Re: Reloading

I don't see shooting once every 2-3 turns as particularly powerful, especially as you have to reload in between and, at our table, combats rarely last beyond 2 rounds anyway. But again, YMMV. In such cases, a second weapon might be the idea solution. Note that it isn't uncommon for it to take 2-3 r...
by adambeyoncelowe
Wed Jan 20, 2021 12:38 am
Forum: 4th Edition
Topic: A Gimmick of Cubicle 7
Replies: 5
Views: 6585

Re: A Gimmick of Cubicle 7

Yeah, I would've thought they'd have applied the discount at their end. It's always easier to get the discount before ordering, rather than afterward.
by adambeyoncelowe
Mon Jan 18, 2021 1:21 am
Forum: 4th Edition
Topic: Reloading
Replies: 11
Views: 12817

Re: Reloading

I don't see shooting once every 2-3 turns as particularly powerful, especially as you have to reload in between and, at our table, combats rarely last beyond 2 rounds anyway. But again, YMMV.
by adambeyoncelowe
Sat Jan 16, 2021 12:26 am
Forum: 4th Edition
Topic: Reloading
Replies: 11
Views: 12817

Re: Reloading

In my opinion, while Ranged weapons can be good, there are enough balancing factors already in place (e.g., Unopposed Tests, failure ending the Test even if it would be Opposed, you can't Move and shoot without penalty in the same turn, you can usually only gain +1 Advantage per Round). Melee combat...
by adambeyoncelowe
Sat Jan 16, 2021 12:19 am
Forum: 4th Edition
Topic: Entering a Class, Does It Stick?
Replies: 6
Views: 7656

Re: Entering a Class, Does It Stick?

The intent would seem to be that when you move Class, you move Class. So you lose the privileges of that previous Class unless you move back. Given the way you can only access Talents in your current Career tier, for example, I think there's a strong case for RAW implying that Classes and Careers ar...
by adambeyoncelowe
Thu Jan 14, 2021 11:50 am
Forum: 4th Edition
Topic: Reloading
Replies: 11
Views: 12817

Re: Reloading

Yeah, it uses your Action. So you can't shoot and Reload in the same turn unless you use Talents. I'm lenient and allow a stationary character to attempt a Reload if they don't take a Move that round, in addition to taking their regular Action. Thanks for the responses; the rulebook (as in a lot of...
by adambeyoncelowe
Thu Jan 14, 2021 2:19 am
Forum: 4th Edition
Topic: Reloading
Replies: 11
Views: 12817

Re: Reloading

Yeah, it uses your Action. So you can't shoot and Reload in the same turn unless you use Talents.

I'm lenient and allow a stationary character to attempt a Reload if they don't take a Move that round, in addition to taking their regular Action.
by adambeyoncelowe
Tue Dec 22, 2020 1:39 am
Forum: 4th Edition
Topic: Boxed Set Adventure Combat Question
Replies: 2
Views: 3938

Re: Boxed Set Adventure Combat Question

You could ask this on the Rat Catcher's Guild Discord? They have a Foundry channel and the creator of the module responds frequently (and quickly).
by adambeyoncelowe
Sat Dec 05, 2020 10:41 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

The biggest grey area is that it requires GM fiat to decide which Skills and Talents are commonsense to use. Which, if you're expecting a rule for every situation, might not be what you expected (especially as 4e often does give a rule for every situation). It not that, I can work with grey, I can ...
by adambeyoncelowe
Sat Dec 05, 2020 3:25 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

*Sight* I guess I was wrong. Damn the more I run this system the less polished it feels, I may have to revert back to 2nd or house rule the hell out of it. I totally get this impulse. 4e is geared towards offering a selection of rules and choices. So it's definitely more granular, and in places it'...
by adambeyoncelowe
Fri Dec 04, 2020 2:05 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

Orin J. wrote: Thu Dec 03, 2020 2:38 pm
adambeyoncelowe wrote: Thu Dec 03, 2020 6:34 am - E.g., no pianist wolves.
*Flips table* Entirely unplayable! i had a whole campaign arc riding on that!
Let's boycott Cubicle 7 till they give us our pianist wolves! :lol:
by adambeyoncelowe
Thu Dec 03, 2020 6:34 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

We now have dev confirmation on The Rat Catchers Guild, and it was as I suspected: you keep all stats that aren't specifically changed, including carrying over any Skills and Talents, etc, using commonsense to adjudicate which can still be used. E.g., no pianist wolves. This has been marked for incl...
by adambeyoncelowe
Mon Nov 30, 2020 1:40 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

No problem. We're all cool here. :D If you read Andy's comments, he talks about using Careers as well as Traits. That includes Skills and Talents. The Bestiary can be simple (by adding Traits), but the examples Andy gives are quite detailed despite that, and pile on the Skills, Talents and Traits. I...
by adambeyoncelowe
Sun Nov 29, 2020 3:35 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

Sorry that just wrong, I'm guessing I have not read many other RPG systems, Monster blocks like these are meant to be quick and simple and there good reason they do not have their own skill and talents. The system even goes into great length to make it so you do not need to tinker with the stat blo...
by adambeyoncelowe
Sat Nov 28, 2020 12:52 am
Forum: 4th Edition
Topic: The Beast Form spell
Replies: 24
Views: 22987

Re: The Beast Form spell

All Creatures in the Bestiary have baseline/starting stats, so you're not supposed to use them as is. You're supposed to add Traits and Careers to them to tailor them to your table. So no, you don't just get the plain profile from the back of the book with some Characteristics swapped in. You do get...
by adambeyoncelowe
Thu Nov 26, 2020 11:09 am
Forum: 4th Edition
Topic: Eye for an Eye 4E conversion
Replies: 43
Views: 39393

Re: Eye for an Eye 4E conversion

Because 2e was published in book format, I was able to go to a local shop and flip through a book and see if it was any good and then (usually) buy it. With 3e being released in shrink wrapped boxes (presumably to provide a single vessel to hold all the tokens, cardboard punch sheets, and adventure...
by adambeyoncelowe
Thu Nov 26, 2020 9:50 am
Forum: 4th Edition
Topic: Strike-to-Stun, Pummel, Stunned, Unconscious
Replies: 3
Views: 5256

Re: Strike-to-Stun, Pummel, Stunned, Unconscious

An easy HR would be to cause the Unconscious Condition when you get more Stunned Conditions than TB.
by adambeyoncelowe
Tue Nov 24, 2020 11:42 pm
Forum: 4th Edition
Topic: Eye for an Eye 4E conversion
Replies: 43
Views: 39393

Re: Eye for an Eye 4E conversion

Some of the 3e adventures are really cheap on eBay and worth it anyway, IMO. You can use the tokens for Advantage, the stand-ups for combats and the various cards can make nice suggestions for spicing up your actions if you ever get stuck. The social action cards can be particularly useful for non-s...