Search found 50 matches

by Jackdays
Sun Aug 18, 2019 10:56 am
Forum: Sigmar’s Tavern
Topic: Mapping Grenzstadt (WIP - feedback wanted)
Replies: 14
Views: 1155

Re: Mapping Grenzstadt (WIP - feedback wanted)

Jackdays: What does the "a/b/c" and associated numbers stand for? It makes sense for the garrison to have suffered (and not having been replenished, as the Averland provincial army took the brunt of the invasion), but I don't see anything indicating the the Greenskins ever got to the town itself in...
by Jackdays
Sun Aug 18, 2019 6:04 am
Forum: Sigmar’s Tavern
Topic: Mapping Grenzstadt (WIP - feedback wanted)
Replies: 14
Views: 1155

Re: Mapping Grenzstadt (WIP - feedback wanted)

Back to population numbers. Grenzstadt population on Sigmar's Heirs is: pop: 2520 (Town) wealth: 3 (agriculture, cattle) Garrison/Militia: 20a, 60b, 160c Villages of Buch (pop 92) and Dorfbach (pop 45) close. Now, population number could have been much higher before the Third Black Fire Pass conflic...
by Jackdays
Wed Aug 14, 2019 12:49 pm
Forum: WFRP 4th Edition
Topic: The Enemy Within to come...
Replies: 41
Views: 5620

Re: The Enemy Within to come...

Arthurian Bretonnia is the official Bretonnia, and that is what we will get. I doubt, that license even allows to change it radically. But, like Capitaneus Fractus did mention, if the writers really want to go deeper and darker, and create little more corrupt Bretonnia, that is also possible with ri...
by Jackdays
Wed Aug 14, 2019 12:31 pm
Forum: Sigmar’s Tavern
Topic: Mapping Grenzstadt (WIP - feedback wanted)
Replies: 14
Views: 1155

Re: Mapping Grenzstadt (WIP - feedback wanted)

Is the WFRP3 adventure your playing Black Fire Pass: A Guide to Adventures on the Fringe of the Empire or Journey to Black Fire Pass ? My information is mostly based on those. Sigmar's Heirs (WFRP2) gives Grenzstadt population of 2520. I would say most population numbers are lower than before the wa...
by Jackdays
Thu Aug 08, 2019 12:08 pm
Forum: WFRP 4th Edition
Topic: The Enemy Within to come...
Replies: 41
Views: 5620

Re: The Enemy Within to come...

WFRP3 TEW is great campaign, but totally different than original TEW . It just uses the same name. This new one, WFRP4 TEW , is pure remake. Updates probably many things there and there (with new fluff, that wasn't there 30 years ago). But, probably keeps the story pretty much the same - until the ...
by Jackdays
Thu Aug 08, 2019 11:41 am
Forum: WFRP 4th Edition
Topic: Post-TEW plans
Replies: 12
Views: 1368

Re: Post-TEW plans

This sounds interesting. With that type of campaign they can publish new (updated) sourcebook for Marienburg, and beyond that, finally go for something new: Albion and New World -sourcebooks (Lizardmen, Elves, Norse, Dark Elves…) Sourcebooks about various nations and species would still be good some...
by Jackdays
Thu Aug 01, 2019 1:16 am
Forum: Sigmar’s Tavern
Topic: Undead (vampires) in Old World
Replies: 11
Views: 1062

Re: Undead (vampires) in Old World

The Crescent Moon sure seems like some Vampire place from True Blood. 8-) But, again it was invented so long ago - it doesn't fit that well in Warhammer fluff. I would rule same what Orin J said before - For public it just seems strange unique place, with weird reputation. But, truth is, that it is ...
by Jackdays
Tue Jul 30, 2019 7:59 am
Forum: Sigmar’s Tavern
Topic: New campaign: Oldenhaller contract aka Boardwalk Empire
Replies: 6
Views: 754

Re: New campaign: Oldenhaller contract aka Boardwalk Empire

Haven't done anything similar, but that is interesting idea and gives interesting possibilities to expand. So, basically there would be some sort of prohibition era going on in the Empire. And, Nuln (former capital) is pretty easy going and pretty big city (maybe biggest that time?). Other possibili...
by Jackdays
Tue Jul 09, 2019 12:49 pm
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 4313

Re: New Careers?

Cubicle focus seems to be in adventures & campaigns currently (this is off course not bad). But, that why I was hoping little more "bigger" core rulebook, with more famous careers. I'm pretty sure there will eventually start become regional and species sourcebooks, which will present these missing c...
by Jackdays
Tue May 21, 2019 9:12 am
Forum: Sigmar’s Tavern
Topic: Ahalt the Drinker
Replies: 11
Views: 1727

Re: Ahalt the Drinker

Wissenland local Gods: Ahalt (Hunt, Fertility and Sacrifice) Interesting is the Sacrifice part mentioned… Brutal, wild god. Violent hunts (no mercy), wild sex, and commands blood sacrifices. Even not Chaos-God, but maybe "evil" or so "neutral", that feels mercy is for the weak. Primitive instincts, ...
by Jackdays
Sat Apr 20, 2019 4:54 am
Forum: WFRP 2nd Edition
Topic: Riding hell for leather, possible house rules?
Replies: 15
Views: 2717

Re: Riding hell for leather, possible house rules?

Yeah, I read about endurance riders. Hundred miles is a lot of ground, but not super fast. Was thinking of True Grit, Cogburn killing the horse getting the girl to a doctor. Interwebses say a horse can gallop for three miles. Change to canter, and you can go fifteen (with a few short pauses). Durin...
by Jackdays
Sat Apr 20, 2019 4:45 am
Forum: Sigmar’s Tavern
Topic: Warhammer novels, and short stories
Replies: 54
Views: 7213

Re: Warhammer novels, and short stories

I think that's the correct order. I wonder if Mr Yeovil (Kim Newman) could one day be persuaded to write some more Warhammer stories. Probably not in the World-That-Was, as it was destroyed... It has huge possibilities to write more stories before The End Times, but GW probably focuses now all the ...
by Jackdays
Fri Apr 19, 2019 1:49 am
Forum: WFRP 2nd Edition
Topic: Riding hell for leather, possible house rules?
Replies: 15
Views: 2717

Re: Riding hell for leather, possible house rules?

Well, if endurance rides could ride like 50 to 100 miles per day, so pretty long (with good horses). I think the speed is important here too. How fast do you push the mount? I'm not anyway expert with horses. Don't know how much they can be pushed. But, maybe penalty to Wounds each hour - 1 automati...
by Jackdays
Fri Apr 19, 2019 1:24 am
Forum: Sigmar’s Tavern
Topic: Return of the Lichemaster
Replies: 10
Views: 1782

Re: Return of the Lichemaster

I think too, that it was good adventure. Changes over the years: 1) La Maisontaal moved much more north. In The End Times maps it seems to be next to River Grismerie and much more north from Montfort and Axe Bite Pass. But, it is not first time places move in Warhammer Lore. And maybe it is new loca...
by Jackdays
Sun Apr 07, 2019 12:26 pm
Forum: Sigmar’s Tavern
Topic: Toll/Tax to enter a city
Replies: 3
Views: 848

Re: Toll/Tax to enter a city

On City of Chaos (Middenheim, WFRP1) it was grown-a-leg. This does sound little harsh, as 2cg could be two months pay for Peasant and even rich farmers months pay. It was for visitors. For example local farmers didn't have to pay. Never did really get, how did they prove, that they were local ? Peas...
by Jackdays
Sat Apr 06, 2019 1:12 am
Forum: Sigmar’s Tavern
Topic: StS is no more
Replies: 10
Views: 1695

Re: StS is no more

Sad news, even we have been waiting for this for a long time…

Thank you for all the years.

And let's continue Warhammer discussions on this forum. Hopefully even more fans finds this.
by Jackdays
Mon Mar 04, 2019 8:19 am
Forum: WFRP 2nd Edition
Topic: Offical ogre suppliment?
Replies: 4
Views: 1541

Re: Offical ogre suppliment?

Andy's document was published in Black Library site during WFRP2. I think it is pretty (semi-)official. It is good document about Ogres. If you really want more about Ogres, then WFB: Ogre sourcebooks… If you can find them somewhere.
by Jackdays
Wed Feb 20, 2019 1:17 am
Forum: WFRP 2nd Edition
Topic: Crossing 2E with Zweihander, looking for advise!
Replies: 3
Views: 1285

Re: Crossing 2E with Zweihander, looking for advise!

There is a lot careers in WFRP2. That is part why they started to become too similar. I would have started probably tryin to "fix" Basic Careers first. Then move forward to next Tier and so on. Many careers are handled just giving re-roll possibility to main skill(s)… I also like ZWEIHÄNDERs Drawbac...
by Jackdays
Sun Feb 17, 2019 1:48 am
Forum: WFRP 2nd Edition
Topic: Crossing 2E with Zweihander, looking for advise!
Replies: 3
Views: 1285

Re: Crossing 2E with Zweihander, looking for advise!

This is really good.

One of the WFRP2 weak points were, that Careers could have used more unique Talents (like in ZWEIHÄNDER). Some start to be too much the same. Also, others are missing some sort of "edge" that defines, that this careers is specialist in some field.
by Jackdays
Sun Feb 17, 2019 1:42 am
Forum: WFRP 2nd Edition
Topic: NDM: vampire generation
Replies: 2
Views: 1070

Re: NDM: vampire generation

I think those Vampiric careers are usable in both methods. And you can also use other careers, that might suit. I like Night's Dark Masters and that it gives possibility to make Vampires with more details. I don't know why Vampires are usually given just "some" stats. It's like these generic stats f...