Search found 165 matches
- Fri Apr 09, 2021 8:36 pm
- Forum: Fan-made Material
- Topic: Military Organization of the Old World
- Replies: 1
- Views: 32
Military Organization of the Old World
Many thanks to all of you who helped me with this. Here is version 1 of my document for Military Organization https://docs.google.com/document/d/1E_VwO9G27ZVLs_SEz6TxSLxp65fnVMurxlmXDrG2pu0/edit?usp=sharing Comments, questions, and tips for improvement are always welcome. If you find this useful, I ...
- Thu Apr 01, 2021 6:28 am
- Forum: WFRP 4th Edition
- Topic: Altdorf: Crown of the Empire
- Replies: 3
- Views: 521
Re: Altdorf: Crown of the Empire
C7's page lists a section about life in Altdorf for non-humans, I'm really curious about that, the rest I'm more ambivalent about.
- Mon Mar 29, 2021 7:59 am
- Forum: WFRP 4th Edition
- Topic: Your best WFRP experiencce?
- Replies: 1
- Views: 183
Re: Your best WFRP experiencce?
The first time I got to run a group of players through an adventure that I wrote.
I'm trying to write it out for sharing here, but I can't seem to agree on a format that I like that would be helpful to the reader.
I'm trying to write it out for sharing here, but I can't seem to agree on a format that I like that would be helpful to the reader.
- Mon Mar 22, 2021 10:24 am
- Forum: WFRP 2nd Edition
- Topic: How long does it take for Elves to physically and mentally mature?
- Replies: 3
- Views: 272
Re: How long does it take for Elves to physically and mentally mature?
I would add in a third category: Emotionally Mature. Here's how I would break it down: Physically Mature: Fullness of bodily growth and sexually capable of reproduction and generally surviving gestating a baby to term (for females), in humans it's about 15-18. For elves, I would say it's about 18-20...
- Fri Mar 19, 2021 7:54 am
- Forum: Sigmar’s Tavern
- Topic: The hunchback of Altdorf
- Replies: 11
- Views: 915
Re: The hunchback of Altdorf
Whymme, great stuff.
- Thu Mar 18, 2021 11:50 am
- Forum: WFRP 4th Edition
- Topic: Maps - which are you using?
- Replies: 7
- Views: 720
Re: Maps - which are you using?
As the GM, you can make the current state of the Empire whatever you want. If that's not palatable for you, then just pick a map and declare it to be authoritative by GM fiat. I said that settlements disappearing/appearing/renaming is a reason for maps to be out of sync. So what's happening in TEW i...
- Thu Mar 18, 2021 6:29 am
- Forum: WFRP 4th Edition
- Topic: Maps - which are you using?
- Replies: 7
- Views: 720
Re: Maps - which are you using?
One idea would be that towns can re-name themselves. Perhaps they want to 'rebrand' themselves to avoid association with past events, or because another town in another province has become associated with some misdeed (Nope! We're not *that* Wurlitz! This is Peshtigo). Perhaps through the trifecta o...
- Thu Mar 11, 2021 6:53 am
- Forum: Sigmar’s Tavern
- Topic: The hunchback of Altdorf
- Replies: 11
- Views: 915
Re: The hunchback of Altdorf
A hunch is easily passable as a natural deformity, so it's a good way to hide a mutation. If you want to step it up a bit, take a page from Total Recall, and have your hunchback be like Cuato with a separate, sentient being growing out of his body.
- Thu Mar 04, 2021 12:26 pm
- Forum: WFRP 4th Edition
- Topic: High Elf resistances
- Replies: 3
- Views: 385
Re: High Elf resistances
No. I don't remember where I read it, but there was a chart that you could roll on to see what sort of corruption you got, and elves were 100% Mental, meaning that they wouldn't mutate physically (tentacles, scales, wierd eyes), but rather an elf would develop an insanity.
- Thu Feb 25, 2021 7:46 am
- Forum: Sigmar’s Tavern
- Topic: Empire Military Organization
- Replies: 16
- Views: 1341
Re: Empire Military Organization
I love all of you. I always get such great advice when I ask questions here, thank you so much. If there's more input to be had, please keep it coming, this is great stuff.
- Wed Feb 24, 2021 7:38 am
- Forum: Sigmar’s Tavern
- Topic: Empire Military Organization
- Replies: 16
- Views: 1341
Re: Empire Military Organization
I have some rough story beats planned out, but if *you* were playing in a military campaign, what would be a situation or scenario that would make you feel disappointed if it were left out?
- Wed Feb 17, 2021 12:59 pm
- Forum: WFRP 4th Edition
- Topic: 4e Ingredients for Petty Magic
- Replies: 5
- Views: 566
Re: 4e Ingredients for Petty Magic
I would just say that you can't use Ingredients for Petty Magic since Petty spells are too general for specific ingredients, or to put it another way "you get what you pay for"
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- Tue Feb 16, 2021 12:29 pm
- Forum: Sigmar’s Tavern
- Topic: Empire Military Organization
- Replies: 16
- Views: 1341
- Fri Feb 12, 2021 8:56 am
- Forum: Sigmar’s Tavern
- Topic: Empire Military Organization
- Replies: 16
- Views: 1341
Empire Military Organization
I am planning out my next campaign and starting to get into some of the details. Can anybody point me in the direction of some resources as to how WFRP-Comparable armies were organized? I could do a straight lift from modern armies with ranks E1-E9 W1-W5 O1-O10 but that seems both needlessly complex...
- Fri Jan 15, 2021 11:40 am
- Forum: WFRP 4th Edition
- Topic: Entering a Class, Does It Stick?
- Replies: 6
- Views: 1160
Re: Entering a Class, Does It Stick?
My personal take is that a PC is eligible for any downtime option for his current career or any past careers.
Just because you don't do that any more, doesn't mean you can't do it any longer.
Just because you don't do that any more, doesn't mean you can't do it any longer.
- Fri Jan 15, 2021 6:18 am
- Forum: WFRP 4th Edition
- Topic: Entering a Class, Does It Stick?
- Replies: 6
- Views: 1160
Re: Entering a Class, Does It Stick?
Good question. I would say yes, RAW. Personally, I do not charge my players that extra XP penalty for switching classes. I am in the process of a re-imagined career web for 4e, we'll see if anything ever comes of it.
- Tue Jan 05, 2021 7:31 pm
- Forum: WFRP 4th Edition
- Topic: High Elf game suggestions?
- Replies: 2
- Views: 686
Re: High Elf game suggestions?
Your elf apprentice is fresh from Ulthuan? You could impose a small penalty that wears off over time when surrounded by unfamiliar architechture (particularly if they are underground). Or when surrounded by large noisy crowds (sensory overload). Let's imagine that in Altdorf, when the Temple of Sigm...
- Mon Jan 04, 2021 9:44 am
- Forum: Sigmar’s Tavern
- Topic: [Help Needed] Ritual Magic - lore of Metal (WFRP2)
- Replies: 11
- Views: 1426
Re: [Help Needed] Ritual Magic - lore of Metal (WFRP2)
You don't need to *justify* it mechanically, you just need to make it *plausible*. I think you've already done the lion's share of that work. You just have to set a difficulty for this. Why don't retired (or failed) Gold Wizards set up shop just creating new limbs for people? What would it take for ...
- Mon Jan 04, 2021 9:08 am
- Forum: Sigmar’s Tavern
- Topic: [Help Needed] Ritual Magic - lore of Metal (WFRP2)
- Replies: 11
- Views: 1426
Re: [Help Needed] Ritual Magic - lore of Metal (WFRP2)
So normally, I would say "Go talk to your GM." ....but you already did that. Well done. ...And your GM said yes! Fantastic! ...So what's the problem? If your question is "Can I use The Body Gilded to get my hand back." The answer is RAW, no, you cannot. It will be gold, but still paralyzed. It sound...
- Mon Dec 28, 2020 1:13 pm
- Forum: Sigmar’s Tavern
- Topic: Sillyhammer
- Replies: 18
- Views: 4047
Re: Sillyhammer
I found this http://fabledlands.blogspot.com/2016/12 ... relic.html
I don't know if that's the same thing that Wolf had in mind. I have only skimmed the intro as far as content (but I plan to do so sometime this week).
I don't know if that's the same thing that Wolf had in mind. I have only skimmed the intro as far as content (but I plan to do so sometime this week).