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Search found 184 matches
- Fri Mar 17, 2023 11:58 pm
- Forum: 4th Edition
- Topic: Lustria is out!
- Replies: 12
- Views: 9259
Re: Lustria is out!
Very cool news. I look forward for me 4th ed GM to get us to Lustria in the future. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Mon Mar 06, 2023 8:38 am
- Forum: Sigmar’s Tavern
- Topic: Brainstorming how to adapt a one-shot.
- Replies: 3
- Views: 4714
Re: Brainstorming how to adapt a one-shot.
My initial idea is that the walkie talkies are a number of connected magical items, or rune items, made with arts now lost which allows for communication over long distances also for mundane users of said items.
- Sun Feb 05, 2023 8:32 pm
- Forum: 4th Edition
- Topic: Need input for nemesis' last words
- Replies: 9
- Views: 6830
Re: Need input for nemesis' last words
Maybe a quote from Dawn of War 2?
"Remember this day, for you are looking at your own future!"
"Remember this day, for you are looking at your own future!"
- Thu Dec 01, 2022 6:34 am
- Forum: Sigmar’s Tavern
- Topic: PC participation in mass combat
- Replies: 4
- Views: 6101
Re: PC participation in mass combat
Sorry for late reply.
I wasn't aware of this fan supplement but it looks really cool and useful for this campaign.
Thanks for sharing!
I wasn't aware of this fan supplement but it looks really cool and useful for this campaign.
Thanks for sharing!
- Tue Nov 22, 2022 9:45 am
- Forum: Sigmar’s Tavern
- Topic: PC participation in mass combat
- Replies: 4
- Views: 6101
- Tue Nov 22, 2022 9:12 am
- Forum: Sigmar’s Tavern
- Topic: PC participation in mass combat
- Replies: 4
- Views: 6101
PC participation in mass combat
Ok, so I've got a concept for a campaign down with the players playing mercenaries in the Old World and I think that I've straightened out most things for this campaign... But for one issue: That is how to make mass combat where the players participate as combatants interesting, engaging and giving ...
- Tue Aug 16, 2022 7:52 am
- Forum: Sigmar’s Tavern
- Topic: Pirates of the Reik
- Replies: 14
- Views: 12136
Re: Pirates of the Reik
When my group ran this part we didn't have much problem with pirates, true, the problem was with corrupt River Wardens who wanted to "inspect" and either steal stuff off the ship or get a fat bribe to not harass, arrest or something else on us. I think that I personally have grown to hate ...
- Tue Aug 09, 2022 11:38 am
- Forum: Soulbound / Age of Sigmar
- Topic: Questions on this game
- Replies: 4
- Views: 14606
Re: Questions on this game
I was a bit more worried that the the maps would be so detailed and officially described that there wouldn't be much space for inserting new elements into the setting. I like crossovers but I don't want to mess with official lore to much or usurp the main roles in the setting and lore with new stuf...
- Thu Aug 04, 2022 8:52 am
- Forum: Soulbound / Age of Sigmar
- Topic: Questions on this game
- Replies: 4
- Views: 14606
Re: Questions on this game
Thanks for shedding some light on this for me. 1:it uses pretty much the same general system their 40k game uses, get a pile of dice, roll against the number, pass the given amount to succeed. like always it's set up in a confusing arrangment but easy to learn once you figure out a good way of recal...
- Tue Aug 02, 2022 5:20 am
- Forum: Soulbound / Age of Sigmar
- Topic: Questions on this game
- Replies: 4
- Views: 14606
Questions on this game
I have a few questions. I'm looking for something to run and among the alternatives I have is Soulbound.But I know about nothing about it and so decided to come here with some questions for someone of learning regarding this game, some of which don't get answered in the normal reviews of the game. 1...
- Tue Jul 26, 2022 1:51 am
- Forum: Sigmar’s Tavern
- Topic: The Southern Chaos Wastes
- Replies: 4
- Views: 6344
Re: The Southern Chaos Wastes
If the map that comes in the Beastmen army book is something to believe then the Southern Wastes are pretty heavily populated by Beastmen.
https://warhammerfantasy.fandom.com/wik ... en_Map.jpg
https://warhammerfantasy.fandom.com/wik ... en_Map.jpg
- Thu Jun 23, 2022 7:34 am
- Forum: Sigmar’s Tavern
- Topic: TOBCON IV 2022
- Replies: 18
- Views: 17655
Re: TOBCON IV 2022
I won't be coming but I wish everyone a good time, and good stories to entertain those of us who can't come. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Wed Jun 22, 2022 2:46 am
- Forum: Sigmar’s Tavern
- Topic: Looking for RP-input on daily-life-behaviour of Sigmarian Warrior Priest
- Replies: 6
- Views: 8251
Re: Looking for RP-input on daily-life-behaviour of Sigmarian Warrior Priest
There have been many good suggestions here. My suggestion is boring and that is to take a look at the supplement "Tome of Salvation" to 2nd edition for some ideas about what the life of a priest in the Old World is like. ***** In my personal take on the Old World I'd say that being a Warri...
- Sat Oct 30, 2021 10:52 am
- Forum: 4th Edition
- Topic: Input needed for Nulner Skaven- hunting campaign
- Replies: 10
- Views: 8466
Re: Input needed for Nulner Skaven- hunting campaign
This is me perhaps steeping a bit beyond my expertise, but isn't there a Gotrek&Felix novel which is essentially about a Skaven plot to destroy Nuln? I know this is a novel and not a supplement but I figure that the literal depiction of a scenario like this could give both ideas about what to do...
- Sat Oct 30, 2021 10:47 am
- Forum: Sigmar’s Tavern
- Topic: Elven Vampires
- Replies: 5
- Views: 5742
Re: Elven Vampires
To be honest I've never read before that elves would be immune to the vampire curse, but thank for the info. But in regards to vampire elves, since this goes outsid of canon lore and such. I would think that it might be best to think about what kind of story you want this character to be and tailor ...
- Tue Jul 27, 2021 3:03 am
- Forum: Fan-made Material
- Topic: Perilous Sands, an Araby sourcebook for WFRP (2nd)
- Replies: 26
- Views: 36600
- Tue Jun 08, 2021 9:00 pm
- Forum: Fan-made Material
- Topic: Beow: God of Barley, Moonshine and Madness
- Replies: 5
- Views: 10434
Re: Beow: God of Barley, Moonshine and Madness
Good stuff. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Tue Jun 08, 2021 8:54 pm
- Forum: Sigmar’s Tavern
- Topic: Cathay sourcebook?
- Replies: 41
- Views: 77484
Re: Cathay sourcebook?
Good luck with this project. I'll keep an eye open on how it turns out. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Sun May 16, 2021 10:36 pm
- Forum: Fan-made Material
- Topic: My "army"
- Replies: 7
- Views: 13306
Re: My "army"
Beautiful models and painting.
- Sun May 02, 2021 12:57 am
- Forum: 2nd Edition
- Topic: Adjusting the Initiate career
- Replies: 8
- Views: 19554
Re: Adjusting the Initiate career
I just want to chip in that I totally agree with the sentiments that divine magic should be rare. I know that I love the "mundane" rules from Tome of Salvation as that offers a good way to play priest characters who don't have magic. Not to mention that less divine magic makes it easier to...