Search found 73 matches

by adambeyoncelowe
Thu Sep 10, 2020 1:23 am
Forum: WFRP 4th Edition
Topic: How to play kid characters
Replies: 5
Views: 135

Re: How to play kid characters

Can you just give them the Small Trait and be done with it? That reduces Wounds, makes bigger (older?) enemies cause Fear or Terror, and puts them on a par with Halflings. Just remove the Trait when they hit adulthood, and hey presto! It's easy enough to handwave, as although Human kids are probably...
by adambeyoncelowe
Mon Sep 07, 2020 12:48 am
Forum: WFRP 4th Edition
Topic: Fear vs Terror
Replies: 4
Views: 215

Re: Fear vs Terror

I rule that creatures with Fear or Terror are immune to those traits up to their own rating. E.g., if you cause Terror 1, you can ignore all Fear but would still have to deal with Terror 2. If you cause Fear 3, you'd ignore Fear 1-3, but not Fear 4, etc. I would probably deduct the difference for th...
by adambeyoncelowe
Mon Aug 24, 2020 12:23 am
Forum: WFRP 4th Edition
Topic: Enemy in Shadows - Missing text?
Replies: 16
Views: 581

Re: Enemy in Shadows - Missing text?

This is a known mistake, I think.
by adambeyoncelowe
Sun Aug 16, 2020 1:27 pm
Forum: WFRP 4th Edition
Topic: WHFR 4e - Are Wizards playable?
Replies: 62
Views: 19458

Re: WHFR 4e - Are Wizards playable?

Leith wrote:
Sun Aug 16, 2020 12:44 pm
Does anyone care that Dart is illegal in the Empire?
Probably not if you're on the same side. If you Overcast it, you may be able to pretend it's Bolt instead, though.
by adambeyoncelowe
Mon Aug 10, 2020 3:07 pm
Forum: WFRP 4th Edition
Topic: WHFR 4e - Are Wizards playable?
Replies: 62
Views: 19458

Re: WHFR 4e - Are Wizards playable?

Hi All. Brand new to 4e (30 years ago played 1e). Just read the magic section and like most was a little surprised by both the limited selection printed (yes I know as a GM I can make any spell up I want) and the high CN and time taken of non petty magic. Some great comments and suggestions in this...
by adambeyoncelowe
Mon Aug 10, 2020 2:32 pm
Forum: WFRP 4th Edition
Topic: Opposed combat tests
Replies: 2
Views: 362

Re: Opposed combat tests

Yeah, you can fsil but still win.
by adambeyoncelowe
Wed Aug 05, 2020 10:23 am
Forum: WFRP 1st Edition
Topic: Solutions to Whiffing
Replies: 13
Views: 2036

Re: Solutions to Whiffing

I was also thinking of introducing opposed rolls, but it seems counterintuitive. The whiff-feeling occurs from the low share of successes (or impactful results) on the overall number of rolls. Opposed rolls just double the amount of rolls, unless you rule that also failed rolls (i.e. above your WS)...
by adambeyoncelowe
Mon Aug 03, 2020 12:32 pm
Forum: WFRP 1st Edition
Topic: Solutions to Whiffing
Replies: 13
Views: 2036

Re: Solutions to Whiffing

Rangdo wrote:
Sun Aug 02, 2020 10:26 am
adambeyoncelowe wrote:
Mon Jul 13, 2020 11:37 am
Do the opposed rolls. You know you want to.
This is what our GM in an online 2e game is going. It works just fine.
It works a treat. Just keep combatants within 20 points of each other. Once the difference in Skill gets beyond 20, the weaker opponent has no chance of winning at all.
by adambeyoncelowe
Mon Jul 20, 2020 8:04 am
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 118
Views: 34984

Re: WFRP 4 analysis

Interestingly, Andy Law's fix for Advantage is a fixed +10 to whoever's winning. Andy Leask's is just to always use Fast SLs, since it caps mods and Damage. I'm thinking of doing this when I eventually get around to starting up a campaign. I was originally thinking of just using the alternative rul...
by adambeyoncelowe
Sun Jul 19, 2020 3:21 pm
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 118
Views: 34984

Re: WFRP 4 analysis

Interestingly, Andy Law's fix for Advantage is a fixed +10 to whoever's winning. Andy Leask's is just to always use Fast SLs, since it caps mods and Damage.
by adambeyoncelowe
Sun Jul 19, 2020 3:17 pm
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 118
Views: 34984

Re: WFRP 4 analysis

Don't hate me for what I'm about to say but since people are already talking about alternative systems.. I did run Zweihander and my players loved it. I started with 4ed and we played the starter adventure plus a couple from the Ubersreik Avdentures. They loved the feel of the Old World ( I give a ...
by adambeyoncelowe
Sun Jul 19, 2020 8:03 am
Forum: WFRP 4th Edition
Topic: Again a question about spells
Replies: 2
Views: 492

Re: Again a question about spells

Probably yes, if they have a duration beyond Instant. If they're a one-time effect, they're cast and done.
by adambeyoncelowe
Sun Jul 19, 2020 1:22 am
Forum: WFRP 4th Edition
Topic: Size question
Replies: 6
Views: 918

Re: Size question

In theory, you could give Big to a Halfling to make a Size (Medium) Halfling instead of a Small (Size) Halfling. Does that make sense? Not Quite. A Size (Medium) Halfling is a Size (Medium) Halfling. Big is completely separate from Size. As the trait says, it is a large example of it's species, an ...
by adambeyoncelowe
Wed Jul 15, 2020 12:20 am
Forum: WFRP 4th Edition
Topic: Size question
Replies: 6
Views: 918

Re: Size question

yoroba wrote:
Wed Jul 15, 2020 12:14 am
This was very enlightening. Thank you very much. I see the monsters and NPCs in a completely different light now. Thank you!
No problem!
by adambeyoncelowe
Mon Jul 13, 2020 11:37 am
Forum: WFRP 1st Edition
Topic: Solutions to Whiffing
Replies: 13
Views: 2036

Re: Solutions to Whiffing

Do the opposed rolls. You know you want to.
by adambeyoncelowe
Mon Jul 13, 2020 8:46 am
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 118
Views: 34984

Re: WFRP 4 analysis

I've been doing a simplified rules system myself. There's a gap that Brigandyne can't fill until it's translated. That said, we've been playing several times a week over lockdown (more than 26 sessions) and have been fine with everything except whiff early on in non-opposed Tests and the vast number...
by adambeyoncelowe
Sun Jul 12, 2020 1:17 pm
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 118
Views: 34984

Re: WFRP 4 analysis

Hi, I am new to the boards (or indeed, any WFRP boards). I have been playing WFRP since the late 1990s, as a GM I have led the first two TEW instalments and a couple of published adventures as well as my own campaign - and we also started Dying of the Light - in 1e. We later switched to 2e, but I w...
by adambeyoncelowe
Sun Jul 12, 2020 4:24 am
Forum: WFRP 4th Edition
Topic: Lowering Teir
Replies: 1
Views: 414

Re: Lowering Teir

If I purposely lower my teir, say from 2 to 1, for what ever reason, when I'm ready to go back to teir 2, do I need to pay for all the requirements again? Or just the cost to go to next teir? Just the cost to go to the next tier. Career level requirements are absolute anyway. Say you already have +...
by adambeyoncelowe
Sun Jul 12, 2020 4:20 am
Forum: WFRP 4th Edition
Topic: Size question
Replies: 6
Views: 918

Re: Size question

Another newbie question: When using the monsters in the rulebook, do I ADD the 10 S and T and DEDUCT the 5 Ag from the stats of creatures with the Large trait (fx Trolls, page 324). Or are the stats already adjusted to the creature's traits? Fx do a troll (on page 324) have 55 S or does it actually...
by adambeyoncelowe
Tue Jul 07, 2020 12:32 am
Forum: WFRP 4th Edition
Topic: 2nd -> 4th ed. preparation.
Replies: 14
Views: 1863

Re: 2nd -> 4th ed. preparation.

So movement using minis. Core Book, page 165. "Moving during combat" "The Movement Table shows how many yards you can normally move in a single turn, either Walking or Running ..." Above it states that you can normally move 4 squares(8yards). - This got us confused. So as a players MOVE then can ei...