Search found 8 matches

by Leith
Wed Apr 15, 2020 7:53 pm
Forum: WFRP 4th Edition
Topic: Character Creation Weapon Skills
Replies: 16
Views: 2089

Re: Character Creation Weapon Skills

What is "optimal for the role" about a halfling having experience using a sling? If you play a halfling servant why should they know how to fight? From a metagame standpoint the servant is just tough and nimble, not a trained warrior. So why would optimizing them involve slings?
by Leith
Sun Feb 23, 2020 6:24 pm
Forum: WFRP 4th Edition
Topic: Fan made?
Replies: 16
Views: 2457

Re: Fan made?

Orin J. wrote:
Sun Feb 23, 2020 11:39 am
Jadrax wrote:
Sun Feb 23, 2020 11:30 am
Elementals last appeared for Warhammer Fantasy Battle in Storm of Magic which I think was published in 2010.
yeah, but that's a different kind of "elemental" and is really more avatars of the schools of magic. shit's complicated.
What's an aqshy avatar then?
by Leith
Wed Feb 19, 2020 2:04 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 13516

Re: Combat example

Does no one feel that the snowball thing (I assume this is a reference to how advantage and differences in skill ratings affect hitting, damage and avoiding getting hit, whilst also being self-perpetuating) helps make combat risky? My experience is that if the PCs don't take control of a situation a...
by Leith
Fri Feb 14, 2020 8:41 pm
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 13516

Re: Combat example

Anyway, I would have loved for "WFRP4 is a trainwreck" to have become common knowledge, and not let C7 get away with a game that fails on so many fronts, but the way the Internet nowadays is structured, it is in noone's interest to let people say this without censure. That is why I appreciate these...
by Leith
Thu Feb 13, 2020 11:23 pm
Forum: WFRP 4th Edition
Topic: Income & Social Status - Silver/Gold Divide.
Replies: 16
Views: 2271

Re: Income & Social Status - Silver/Gold Divide.

Income says your expenses are covered while you do it. Paying for status sounds like an expense to me. Before scrapping the system consider that if the PCs are earning money and have no incentive to spend it, they will hoard it. You will find, as happens in D&D where PCs have gobs of cash thrown at ...
by Leith
Mon Feb 10, 2020 6:23 pm
Forum: WFRP 4th Edition
Topic: Income & Social Status - Silver/Gold Divide.
Replies: 16
Views: 2271

Re: Income & Social Status - Silver/Gold Divide.

My issue is at 10s a day for the week, wouldn't this greatly outstrip the 1G he can earn, therefore leaving him utterly destitute? Only if you never do any work. The earning endeavor assumes you're spending the money as you earn it. The money you get at the end is a bonus on top of living expenses....
by Leith
Sun Feb 09, 2020 6:45 pm
Forum: WFRP 4th Edition
Topic: Income & Social Status - Silver/Gold Divide.
Replies: 16
Views: 2271

Re: Income & Social Status - Silver/Gold Divide.

Thing is that I've pretty much forgotten about status for the whole of the 14 sessions I've run. Hence why I see it as unnecessary bookkeeping. I do intend to incorporate the social mechanics eventually as soon as I come up with a good way to remind myself they exist. As far a living expenses go, it...
by Leith
Sat Feb 08, 2020 8:23 pm
Forum: WFRP 4th Edition
Topic: Income & Social Status - Silver/Gold Divide.
Replies: 16
Views: 2271

Re: Income & Social Status - Silver/Gold Divide.

I'm playing a Cavalryman PC in our game, eventually I'll move from Status Silver 4 to Gold 1 when I make Sergeant. This will stabilise my income at 20s per income endeavour, where previously it was 4-40s (Avg 22s). Given required expenditure to maintain social class, Silver 4 Status nets 1-10 days ...