Search found 17 matches

by habdankm
Sun Dec 15, 2019 8:41 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124012

Re: Combat example

CapnZapp "I could see if I could summarize one of the characters' stats, though, if that would be of interest?" Yes, I would love to see those "monsters" ;-) I'm always testing low-level stats, so that's why probably 4th edition with its mess, probably is ok-ish for me. But I did...
by habdankm
Thu Dec 12, 2019 9:50 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124012

Re: Combat example

@CapnZapp could you also post characters simplified stats? I'm learning wfrp 4th combat rules and would like to look at your example and compare with mine (low level stats characters).
by habdankm
Thu Dec 12, 2019 8:39 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

The Advantage rule system breaks WFRP 1ed. In 4th edition rolls based on differences can "swallow" this. In WFRTP 1ed there is no such thing. You end up with rolls like 99% on both sides and it doesn't make any sense. I'm not sure who was balancing Advantage, but it leads to very brutal fi...
by habdankm
Tue Dec 10, 2019 2:00 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

easl: to clarify, in our WFRP, all players have the same role, which is "trooper" in the Imperial Army. In most cases, they will advance just a little... :-) Novice mage is worth as much as a rat catcher. I agree with most of the arguments from "WHFR 4e - Are Wizards playable?". ...
by habdankm
Mon Dec 09, 2019 8:34 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

CapnZapp, makrellen this is exactly what I observed. That's why +10% for a charge (it's granted as the elves initiative is so high) and +10% for elves by default is already +20%. This is huge and that's what I've observed as elves are going for killing frenzy because of Advantage. I don't have a pro...
by habdankm
Fri Dec 06, 2019 2:37 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

When enemies are stronger than PCs team than it's difficult to set their powers accordingly. If you set them to let elf struggle, then they will wipe out all others with ease. If you set it lower - to match other skills than elf will kill all enemies instantly. Moreover, "specialization" f...
by habdankm
Thu Dec 05, 2019 9:24 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

easl: Even if you will put human highest roll to I it will not match elf lowest roll. From p. 156: • Each character rolls 1d10 and adds it to their Initiative. This means if PC1 has 60, and PC2 has 50, PC2 can match PC1 only when PC2 will throw 10 and PC1 will throw 0, which is exactly 1%. Basically...
by habdankm
Wed Dec 04, 2019 1:33 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

Nobody has a tattoo on his forehead, so many times players don't know who's the leader. During the first round usually, players get a clear picture, but it's "too late". Even with proper reconnaissance and ambush, it happens rarely, that players (for example our super elf ;-) can easily ch...
by habdankm
Wed Dec 04, 2019 12:02 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

FasterThanJesus: Could you explain a bit? What optional rules do you mean? My flow is: 1) I + 1d10 to decide order -> this one always win elf or beasts 2) charge is +1 adv, which gives elf compared to humans already +20%. That's why elf can easily win versus the first weakling. 3) after first kill e...
by habdankm
Wed Dec 04, 2019 11:50 am
Forum: 4th Edition
Topic: Playing in Norsca
Replies: 5
Views: 7896

Re: Playing in Norsca

Jackdays: Thanks for the link to the awesome material (www.kalevalahammer.com). For me a combination of Norsmens and dwarfs is amazing. I've already mixed Thorgal stories to my games, but this will be even more gloomy ;-) I'll probably use Khorne vs Urlic as a nice element of "old vs new" ...
by habdankm
Wed Dec 04, 2019 11:04 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

Hyarion: So far it's not Mathhammer, but just some time spent on throwing dices. And maybe, I (GM) use Advantage rules wrong, but I have always the same scenario during battle. Elf is using high Initiative to charge and get bonuses. He usually scores better, as he has an advantage. Then hard time hi...
by habdankm
Tue Dec 03, 2019 12:16 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

Maybe, you guys are right about how really big is a difference, but I have a feeling that the combination of rules for Advantage and elf high Initiative and slightly higher skills (many) is a combo and it's not just +10%. But maybe it's specific for us as eals already guessed that we do like deadly ...
by habdankm
Mon Dec 02, 2019 1:43 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

I'm not sure if I have a fixation on levels and stats etc. as I've been GM for diceless Cthulhu stories just next to Bolt Action tabletop war games. I like both of those gameplay types, but when we choose a system it's like a common agreement within the team, what we expect from the game. Sorry, but...
by habdankm
Thu Nov 14, 2019 3:42 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

Braddoc It's all about the balance between players during the game, not about humans or elfs as NPC's. I don't mind to have powerful elfs mages in towers, crazy and strong troll killers in castles as long they are not controlled by players which are in the same team with novice humans rat hunters. T...
by habdankm
Wed Nov 13, 2019 1:07 pm
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

mac21 - I've played and still playing DnD (3.5 and 5e) and above lvl 5 it's not (wasn't as well) balanced at all, so it's no better than this. Hyarion - From my (GM) point of view, it's a design mistake to make them playable races which leads to an unbalanced team and problems for choosing enemies f...
by habdankm
Wed Nov 13, 2019 2:35 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

Re: unbalanced races

FasterThanJesus - did you tried to calculate somehow if +600XP for humans for start and +10%xp cost for elf/dwarf is enough to compensate differences? Or it's too much?
by habdankm
Tue Nov 12, 2019 10:35 am
Forum: 4th Edition
Topic: unbalanced races
Replies: 61
Views: 66175

unbalanced races

I've found that in WFRP4ed there is no balance between stats of different races like humans and elves or dwarfs. During battle or any skill tests elf or dwarf will dominate. What GM can do, to allow all players to have same impact on a game even if there is one elf in team? I know that real life is ...