Search found 19 matches

by Jareth Valar
Tue Sep 17, 2019 5:17 am
Forum: WFRP 4th Edition
Topic: Redesigned, form fillable WFRP character sheet
Replies: 4
Views: 255

Re: Redesigned, form fillable WFRP character sheet

Looks solid and serviceable.

I'll play around with it later this evening.

Thanks for posting.
by Jareth Valar
Sun Sep 15, 2019 6:14 pm
Forum: WFRP 4th Edition
Topic: High mage question
Replies: 17
Views: 447

Re: High mage question

Here's one take on how I might do High Magic. This is somewhat off the cuff, so if you need any explanations please ask, I'm happy to go into further detail. - Arcane spells can now combine lore traits from any lore(s) the wizard knows at a -10 penalty for each additional lore. (Blast benefits from...
by Jareth Valar
Fri Sep 13, 2019 4:20 pm
Forum: WFRP 4th Edition
Topic: High mage question
Replies: 17
Views: 447

Re: High mage question

But what about elven High Mages, somebody might ask. Honestly, I don't give a crap . You would need thousands and thousands AND THOUSANDS of experience points before that even becomes relevant. Lemme focus on the 99% of actual Wizard characters I see in-game and not on some special snowflake Teclis...
by Jareth Valar
Fri Sep 13, 2019 4:03 pm
Forum: WFRP 4th Edition
Topic: High mage question
Replies: 17
Views: 447

Re: High mage question

Knight of the Lady wrote:
Fri Sep 13, 2019 3:34 pm
Crabs are as they are.

But anyway, giving some basic rules for High Magic is certainly a thing that should be considered, by me if by no one else, for my own games.
I would be interested in your thoughts, if you would be willing to share.
by Jareth Valar
Fri Sep 13, 2019 3:07 am
Forum: WFRP 4th Edition
Topic: High mage question
Replies: 17
Views: 447

Re: High mage question

If an elf has two different schools of magic to draw from, he has to keep his spell lists separate. Meaning if you know Blast for jade magic and then you learned bright magic, you would have to learn Blast again to cast it with the bright magic effects. EDIT: Yes, this means paying the full costs f...
by Jareth Valar
Thu Sep 12, 2019 4:18 pm
Forum: WFRP 4th Edition
Topic: High mage question
Replies: 17
Views: 447

High mage question

Question with what other thought. Elves can learn a second win of magic after a good bit of play, but how would you deal with the wind's extra effect? Does a mage with the white and red wind choose between blinding or setting ablaze or does it do both? Hopefully looking for honest on the question. D...
by Jareth Valar
Thu Sep 05, 2019 3:30 pm
Forum: WFRP 4th Edition
Topic: Errata Update
Replies: 30
Views: 619

Re: Errata Update

So, for those who have read the link below: www.cubicle7games.com/wfrp-in-defence-of-defence Would you say a player has to read it to understand the rules of defence, or are they just commentary? In other words, if I did not read the above link, would the rules for defence work fine? For me and my ...
by Jareth Valar
Wed Jul 31, 2019 1:04 pm
Forum: WFRP 4th Edition
Topic: Changing Career Level
Replies: 5
Views: 379

Re: Changing Career Level

Fair enough, forgot the endeavors. However as you said, if the GM approves though. IMHO skipping a level should always be a story reason, never a "do I really have to slog through Sergeant? It's so boring, I want to go straight to Captain!" Now the OP may have actual story reasons, but from what was...
by Jareth Valar
Wed Jul 31, 2019 4:00 am
Forum: WFRP 4th Edition
Topic: Changing Career Level
Replies: 5
Views: 379

Re: Changing Career Level

The basic rule is you have to have all your characteristics of the current level bought up to 10 advances, 1 talent from level 2 and any 8 of the 14 possible skills (8 from level 1 and an additional 6 from level 2) bought up to 10 advances. That's what's "RAW" is needed to advance to Wizard level 3....
by Jareth Valar
Mon Jul 29, 2019 12:58 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

I've warmed a litle to Knight of the Road. In RL it was a bit of a subversion anyway, and Warhammer has a quirky take on both RL history and fantasy tropes. If we want our highwaymen to fall into the more romanticised, magnificent bastard type, I think it fits. There are plenty enough of the gritte...
by Jareth Valar
Thu Jul 25, 2019 3:15 pm
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

Just a quick I threw together (finally had a chance to work on Warhammer). Please feel free to make suggestions/pick it apart. Trappings are missing, but I figure those are the easiest part really. Opening text is from 2nd Ed. Highwayman This won’t take long. Just hand over your jewelry. If you res...
by Jareth Valar
Fri Jul 19, 2019 7:11 pm
Forum: WFRP 4th Edition
Topic: Gnome warrior priests
Replies: 3
Views: 305

Re: Gnome warrior priests

Careers are set up with racial norms (Dwarf only for Slayer, etc) but mentions that those races are the ones typical to those careers. The only flat out banned is Dwarf spellcaster as Magic Resistance negates the ability to cast anything and Gnome Wizards choosing any wind other than Ulgu (Grey wind...
by Jareth Valar
Tue Jul 16, 2019 5:07 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

FasterThanJesus wrote:
Tue Jul 16, 2019 4:46 am
Perhaps start off as Brigand* rather than Desperado? The horse would be a brass level trapping to move to highwayman.

* I don't have the rulebook in front of me, so don't know if that's already taken in v4.
Brigand is level 1 Outlaw unfortunately.
by Jareth Valar
Mon Jul 15, 2019 6:51 pm
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

If this career is intended to follow, somewhat, the romantic idea of the Highwayman, rather than that of them as greedy and violent brutes, maybe the term "Knight of the Road" could work? https://www.thefreedictionary.com/knight+of+the+road EDITED: Or maybe the careers can offer chances to either b...
by Jareth Valar
Mon Jul 15, 2019 6:50 pm
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

Looks good, but I'm not sure about "Master of the Roads". I'm drawing blanks on something better though. Any thoughts for stats? WS 4 BS 1 S T 1 I 1 Ag 2 Dex Int WP Fel 3 .....That part didn't copy/paste. grr. Close to what I had. Begining: BS, I, Ag Brass: Fel Silver: T Gold: WS My thinking on Fel...
by Jareth Valar
Mon Jul 15, 2019 3:22 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

Just a quick I threw together (finally had a chance to work on Warhammer). Please feel free to make suggestions/pick it apart. Trappings are missing, but I figure those are the easiest part really. Opening text is from 2nd Ed. Highwayman This won’t take long. Just hand over your jewelry. If you resi...
by Jareth Valar
Tue Jul 09, 2019 2:39 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

I was looking at the Compendium last night and had a quick go at drawing up a spreadsheet to map them across to v4. I think it might be better to look at career paths due to v4s tiered system which formalises the paths. I actually forgot just how many careers there were in v2, particularly looking ...
by Jareth Valar
Tue Jul 09, 2019 2:18 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

Re: New Careers?

Capitaneus Fractus wrote:
Mon Jul 08, 2019 7:03 am
Is there an exhaustive index, somewhere, of compared WFRP1, WFRP2, WFRP3 (I presume that there was careers in WFRP3, right?) and WFRP4 careers?
I mean, not only in the rulebook but also in other publications.
The closest to "exhaustive" would be the Career Compendium from 2nd Ed.
by Jareth Valar
Mon Jul 08, 2019 2:16 am
Forum: WFRP 4th Edition
Topic: New Careers?
Replies: 40
Views: 2114

New Careers?

Given the way 4th handles advances and there is a definitive formula to Skills and Talents ( Skills: 8/6/4/2, and 4 Talents per level) Has anyone tried making some of the classes from old? Like Highwayman, Mercenary, Wardancer, Rapscallion, etc? I know some of these could just be renamed careers, bu...