Search found 53 matches

by makrellen
Sun Jul 12, 2020 11:08 pm
Forum: WFRP 4th Edition
Topic: WFRP 4 analysis
Replies: 109
Views: 27303

Re: WFRP 4 analysis

I would recommend you all to listen to the latest Mud & Blood podcast episode. They revisit their review of Wfrp 4th edition after having played a 26 session campaign. Let's just say that pretty much everything Capnzapp listed about the mechanics in his original comments from the StS forums were con...
by makrellen
Sat May 30, 2020 8:29 am
Forum: WFRP 4th Edition
Topic: 4th - Magic points?
Replies: 14
Views: 894

Re: 4th - Magic points?

No. If you get Instinctive Diction and Perfect Pitch up, you can cast relatively quickly. Get War Wizard later and you're laughing. Spam Dart to build up Advantage, then cast. Channelling is a waste of XP, so just go all in on Language (Magick). Elves get to learn more than one Wind too, so they're...
by makrellen
Mon May 25, 2020 10:08 am
Forum: WFRP 1st Edition
Topic: Solutions to Whiffing
Replies: 8
Views: 523

Re: Solutions to Whiffing

So just a modest observation from my own game: - An average combatant in 1st ed has around 30-40 WS - Charging or winning gives you a +10 If you factor in winning or charging then by definition one side should hit around half of the time. So with two combatants you should expect one of them to land ...
by makrellen
Thu May 14, 2020 12:49 pm
Forum: WFRP 4th Edition
Topic: 4th to 1st rules adaptation
Replies: 5
Views: 719

Re: 4th to 1st rules adaptation

I am using two things from 4th ed in my 1st ed game - endeavors and dramatic tests. Both fit in perfectly - endeavors were really easy to convert (and makes the whole career switching easier to narrate) and dramatic tests is really just a codifying of what was already partially there in 1st ed alrea...
by makrellen
Wed Apr 15, 2020 7:13 am
Forum: WFRP 4th Edition
Topic: Character Creation Weapon Skills
Replies: 16
Views: 2259

Re: Character Creation Weapon Skills

Though I still think there's a mismatch between RAW and the two official halfling pregens listed in the adventure books, unless we're to assume both coincidentally bought Ranged (Sling) out-of-Career. And if 2/2 pregen halflings had to buy the same skill out-of-Career, that shows it's basically an ...
by makrellen
Tue Apr 14, 2020 12:15 pm
Forum: WFRP 4th Edition
Topic: Character Creation Weapon Skills
Replies: 16
Views: 2259

Re: Character Creation Weapon Skills

Halflings in 4th ed are sure to run into problems. Not only do they miss melee skills as racial skills - they also have their size against them. However - all humans have melee basic as a racial skill as far as I remember so they can use basic weapons without having access to those skills in their c...
by makrellen
Mon Apr 06, 2020 11:46 pm
Forum: WFRP 1st Edition
Topic: Fate points and critical hits
Replies: 16
Views: 5174

Re: Fate points and critical hits

It appears I am the evil one. In the instance of losing a body part & death from bleeding/shock/whatever, a spent FP means a player will miraculously survive/use their own belt as a tourniquet before passing out/tied off their torn artery with their teeth etc., but they still lose their body part. ...
by makrellen
Fri Feb 28, 2020 8:20 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

Thank you everyone who has contributed! For those interrested - below is a short summary of where I am heading with this based on your suggestions. ----------------------------------- Campaign background: It is set in 2312. Magnus the Pious has routed the chaos invasion in the north and is busy re-b...
by makrellen
Wed Feb 19, 2020 12:02 pm
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

Good point on defining the cult from the leader. I am in that process right now (using input from this thread). Right now I am leaning towards a human military cook who ends both infecting all of the company he is in and gaining some of them as followers as he runs for the hills...
by makrellen
Mon Feb 17, 2020 9:01 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

Zisse wrote:
Mon Feb 17, 2020 8:47 am
Just a quick idea: what about hypochondriacs assembling in a cult, because there someone finally takes them seriously?
But still - thanks for pitching in 😊
by makrellen
Mon Feb 17, 2020 8:55 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

Zisse wrote:
Mon Feb 17, 2020 8:47 am
Just a quick idea: what about hypochondriacs assembling in a cult, because there someone finally takes them seriously?
That would be fun but not really in-line with the overall wibe of the campaign. It's definately more rooted in humans taking all the wrong choices and suffering the consequences.
by makrellen
Mon Feb 17, 2020 8:53 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

I had no idea that Nurgle drew inspiration from a Mesopotamian god - that's good info. I usually like to make my Warhammer lore as close to real-life history as possible so that is a good way to get inspired.

Thanks!
by makrellen
Mon Feb 17, 2020 6:44 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

I am so stealing the "initiation gets you infected but staying in the cult will keep it supressed". Great idea - thanks!

And I will definitely also have a tragic spin on my cult - the leader is plotting his own and Nulns destruction through opening a portal for Nurgle himself.
by makrellen
Mon Feb 17, 2020 4:34 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Re: Nurgle cults - what defines them?

I like the idea about believing that the disease is the cure in itself (maybe to eternal life? Or bringing loved ones back?).

Good stuff - thanks!
by makrellen
Mon Feb 17, 2020 2:29 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 4793

Nurgle cults - what defines them?

I am looking for inspiration for a Nurgle cult in my game.

What drives them? What would a member be before joining? How would they recruit?

Pointers to official material is great but I would rather hear how you have defined them in your games.
by makrellen
Sun Feb 16, 2020 10:12 am
Forum: WFRP 1st Edition
Topic: Critical hits and fumbles
Replies: 1
Views: 1035

Critical hits and fumbles

So in the original 1st ed critical hits only occurred when a creature is down to 0 wounds. But Apocryhpa now introduced critical fumbles if you roll a double over your skill level (and charts for that as well). I recently saw a post (I think from Andy Law) that he was introducing critical hits on do...
by makrellen
Fri Feb 07, 2020 11:40 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 14676

Re: Combat example

One of my issues isn't with the game necessarily, it's with the posters here. All of the "4th sucks, go back and play 2nd!". My response is PLEASE DO! and leave this section to discuss 4th. I think it is absolutely fair to expect people to be constructive (with every edition regardless of which one...
by makrellen
Thu Feb 06, 2020 7:32 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 14676

Re: Combat example

Andy Law just posted an article on his own blog where he shows how to build NPC´s (an Orc): https://lawhammer.blogspot.com/2020/02/lets-build-some-wfrp-orcs.html?fbclid=IwAR0ylfh0dAPrgxe7j_K_lf8Tdu-fZU8bxngkrlRJWtmJ7qg0SdlU21y5qR4 I think it speaks volumes that you have to do all the work of adding ...
by makrellen
Mon Jan 27, 2020 6:22 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 14676

Re: Combat example

And just for reference - this is quoted from discord: Andy Law17.01.2020 @Emperor Jaalib (he/him) I have no issue with not using certain rules, even if I was involved with a book where they are presented. That's what the Optional Rules are for, after all (it's hard-coded into WFRP4). Indeed, one of ...
by makrellen
Mon Jan 27, 2020 2:05 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 14676

Re: Combat example

From Andy Law's post it sounds to me like the 'toolbox' approach they took was fully intended, they had specific reasons for doing it (whether one agrees with them or not), and thus this approach was not simply 'laziness' as you say. However it also sounds like he had a much bigger description of h...