Search found 68 matches
- Mon Mar 24, 2025 8:32 am
- Forum: 4th Edition
- Topic: SL house rule
- Replies: 4
- Views: 6321
Re: SL house rule
With levels of success, if you simply take the first digit of the roll (or first digit +1), you have the same probability distribution as with the official method. It may have a small psychological disadvantage - with the official rule, the lower you roll, the better, with this adaptation you have t...
- Fri Mar 08, 2024 5:42 am
- Forum: 4th Edition
- Topic: Self-made Adventure I'd Like Thoughts On
- Replies: 1
- Views: 9059
Re: Self-made Adventure I'd Like Thoughts On
Hi, I have a bit of trouble with this adventure. First with the setting and the names. Stirsflal, Knott Smaart - they don't sound very Warhammery or Stirlandery to me. Also, Stirsflal is a tiny village of no importance, but still there live halflings and dwarfs there (or at least their children). Gi...
- Wed Jan 24, 2024 2:28 am
- Forum: 2nd Edition
- Topic: Putting Dex back into 2nd ed
- Replies: 6
- Views: 29472
Re: Putting Dex back into 2nd ed
A year later, but I now have a booklet with more than 250 careers (all careers from the Compendium, plus twenty-four fan-made ones), with Dexterity and Perception as added attributes. Careers are a bit less balanced now. I changed the attribute for a few skills, deleted Perception as a skill, since ...
- Tue Aug 15, 2023 4:03 am
- Forum: Sigmar’s Tavern
- Topic: City maps
- Replies: 1
- Views: 11931
City maps
I don't know if you already knew them, but I just found an artist who created several city maps for places in the Empire. All under Creative Commons. See https://www.deviantart.com/planjanusza/gallery
- Wed Jan 25, 2023 2:34 am
- Forum: 2nd Edition
- Topic: Putting Dex back into 2nd ed
- Replies: 6
- Views: 29472
Re: Putting Dex back into 2nd ed
Secondly, you're going to need to re-categorize what skills fall under which attribute. For example, does the RangedCombat skill now require Dex instead of Ag? Or 50% of each? I would say that ranged combat is covered by Ballistic Skill :-) But I agree with your main point, that it will need some w...
- Thu Aug 18, 2022 12:59 am
- Forum: 4th Edition
- Topic: Flying combat
- Replies: 6
- Views: 11883
Re: Flying combat
Generally, levitation is not flying. You just rise above the ground, but cannot swoop or move otherwise. This would give the much more mobile carrion an advantage in combat. But it depends on whether the elf levitated before, and what you allowed then. Does the elf have a bow? That would give him lo...
- Sun Aug 07, 2022 3:07 pm
- Forum: Sigmar’s Tavern
- Topic: Pirates of the Reik
- Replies: 14
- Views: 33058
Re: Pirates of the Reik
Anyway, back to piracy: Or should I assume pirates just intercept barges in rowing boats, when possible, grab as much as they can, get back to the bank, and carry their boat somewhere safe and/or hidden? I think that that would be the most likely form of river piracy. A bit like modern day piracy on...
- Sun Aug 07, 2022 3:02 pm
- Forum: Sigmar’s Tavern
- Topic: Pirates of the Reik
- Replies: 14
- Views: 33058
Re: Pirates of the Reik
You would have locks to overcome a difference in height. If that difference is too large, you would have a series of locks. These don’t have to be close to each other, but they are part of the same system. For instance, the Julianakanaal in the Netherlands runs parallel to the river Meuse (‘Maas’ in...
- Wed Aug 03, 2022 7:21 am
- Forum: Sigmar’s Tavern
- Topic: TOBCON IV 2022
- Replies: 18
- Views: 52083
Re: TOBCON IV 2022
The Long Way Home GM: Wim After a disastrous attempt to recapture Karak Ghard from the goblin occupiers, your unit has been separated from the withdrawing dwarven army. To get back to civilisation, you’ll have to travel through enemy territory deep under the mountain. An adventure for up to six dwa...
- Sat Jun 18, 2022 2:52 am
- Forum: 4th Edition
- Topic: Why I think combat is less exciting in v4
- Replies: 19
- Views: 30133
Re: Why I think combat is less exciting in v4
Yeah. I could start a thread "Why combat is less exciting - period" :-) Generally, in most RPGs it's where the storytelling ends and where the players start thinking in terms of tactical positioning, action economy, and so on, instead of in terms of the story. I like what Feng Shui does in...
- Mon May 23, 2022 8:35 am
- Forum: 4th Edition
- Topic: Winds of Magic
- Replies: 29
- Views: 48750
Re: Winds of Magic
If you can make it to TobCon, that might be easier than you think.
(looks at prospective release date) Well, in any case we could sign your loose stack of printed PDFs

- Mon May 23, 2022 7:46 am
- Forum: 4th Edition
- Topic: Winds of Magic
- Replies: 29
- Views: 48750
Re: Winds of Magic
And if anyone finds fault with the background stuff for the Lore of Light (including Ashamira Dib), the Lore of Shadows (not including Grey Guardian Immanuel-Ferrand) or for the four new careers, your can blame me. Biggest regret: that someone adapted the Winston Churchill quote that I had snuck in....
- Thu Apr 07, 2022 5:56 am
- Forum: Sigmar’s Tavern
- Topic: TOBCON IV 2022
- Replies: 18
- Views: 52083
Re: TOBCON IV 2022
Really? Am I the only one?
- Thu Mar 31, 2022 1:32 am
- Forum: 4th Edition
- Topic: The Oldenhaller coat of arms?
- Replies: 5
- Views: 10341
Re: The Oldenhaller coat of arms?
Does the Oldenhaller family have a coat of arms anyway? That would be something for nobility, and the Oldenhallers are mere merchants.
- Mon Mar 28, 2022 11:56 am
- Forum: Sigmar’s Tavern
- Topic: TOBCON IV 2022
- Replies: 18
- Views: 52083
Re: TOBCON IV 2022
Count me in - I'd love to see you all again. I'll think of a suitable scenario, or perhaps even two of them.
And this time visiting TOBCON has the added edge of travelling outside the EU!
And this time visiting TOBCON has the added edge of travelling outside the EU!
- Tue Dec 21, 2021 12:27 pm
- Forum: 4th Edition
- Topic: Wizard(new players)
- Replies: 6
- Views: 12119
Re: Wizard(new players)
When you say 'new players', is that new to RPGs or new to WFRP? If you're new to roleplaying in general, you might want to consider playing something else than a wizard. Magic is just a set of extra rules to remember - for you as well as for the GM - and unlike some other games, in WFRP you can have...
- Thu Oct 07, 2021 2:13 pm
- Forum: Sigmar’s Tavern
- Topic: Advice for getting the WFRP tone right for scenarios?
- Replies: 13
- Views: 24190
Re: Advice for getting the WFRP tone right for scenarios?
Some other points:
IMHO combat is less important than in your typical D&D scenario. There should be a way to solve the problem without combat.
The antagonist, the final opponent is often not a big monster, but a human or a group of humans.
Try to get some silly puns or jokes in there.
IMHO combat is less important than in your typical D&D scenario. There should be a way to solve the problem without combat.
The antagonist, the final opponent is often not a big monster, but a human or a group of humans.
Try to get some silly puns or jokes in there.
- Thu Mar 18, 2021 2:42 pm
- Forum: Sigmar’s Tavern
- Topic: The hunchback of Altdorf
- Replies: 11
- Views: 20450
Re: The hunchback of Altdorf
For a very different variant, have the mutant not be the murderer. He does believe that he is, though. It's an involuntary shapeshifter who transforms into a monster every night, or every full moon. And in human form he has no recollection of what he does in his monster form. But he sincerely believ...
- Thu Mar 18, 2021 1:25 pm
- Forum: Sigmar’s Tavern
- Topic: TOBCON 2021?
- Replies: 9
- Views: 19779
Re: TOBCON 2021?
I’ll probably skip this year, however much I long to meet with you again. Sign me up for 2022, though.
- Tue Jan 05, 2021 4:08 am
- Forum: Sigmar’s Tavern
- Topic: The Berebeli
- Replies: 4
- Views: 13045
Re: The Berebeli
I always thought that it was meant to sound like 'bare belly'.